New feature/bugfix for "walking with WASD" option

Discussion in 'Suggestions' started by GreyZ0mbie, May 2, 2012.

  1. OmniaNigrum Member

    Since I do not use mouse movement, I do not know if there is a way to abort moving once you click somewhere. Is there?

    The few times I used it I wandered near a trap due to the pathing of mousewalk, and tried to abort by pressing the movement keys. That made my character continue walking along as mousewalk had planned and then to make the movements it had in cue from my keypresses. It killed me. I have not tried mousewalk since then.
  2. DavidB1111 Member

    Perhapse you have to click the mouse on another tile to stop it from doing that? I don't know. I rarely use it.
    And Daynab, wow, it used to trigger traps? I'm glad that got changed. :)
  3. Daynab Community Moderator

    Just tried it and pressing any of the WASD keys cancels mouse movement, so it's fine.
  4. OmniaNigrum Member

    When did that change? I have had mousewalk disabled since 1.09 or so. (No, Not 1.09 RevB.)
  5. Daynab Community Moderator

    No idea, I never noticed.

Share This Page