I'm trying out a no-melee character. I'm using wands & crossbows mostly. It's good fun, but I find myself constantly wishing I had more basic arrows. I love hording / managing my special arrow inventory, but more often than not all I need is another wooden bolt or two to finish things off. When I play a throwing character I always have some softballs handy - because they are so ubiquitous in vending machines. My throw characters are ALWAYS stocked. Of course, my throw characters always look to pump , so they do plenty of melee as well. Anyway, I occured to me that I would LOVE to have the first archery skill grant a few wooden bolts - the same way Burglary gets lockpicks. Or maybe give a % chance to spawn one when you kill an enemy, or whatever. I'd love to just have more ammo! I read that Gaslamp decided to change the lockpick skill, because it was too easy to amass thousands of lockpicks / cube them / whatever. Not sure I see a real problem there, but if that's so then I assume allowing crossbow users to gain hundreds of free bolts over a game might run into similar objections. Still - I want it!