Horrid Thing Skill

Discussion in 'Mod Releases' started by Chiko, Apr 8, 2012.

  1. Chiko Member

    Thanks! I can open this one.

    The reskin is better than just using the same Evil Magic Potato. xD
    Vitellozzo and OmniaNigrum like this.
  2. xRg(14) Member

    Nice work!
    Except that too weak mutation in comparison with Weredigle form. (Weredigle have more bonuses to stats.)
    Remade itself into a permanent and switchable mutations.
    OmniaNigrum likes this.
  3. Chiko Member

    Uh oh... I found another issue.

    In this mod there are a number of "sneaky spells/skills" that were made in order to use an ability in more than one form. Example:
    Code:
    <ability name="Seize Victim" icon="skills/seizeenemy_64.png" skill="54" level="3" polymorphedOnly="1" polymorphTag="Batty">
      <description text="You gain the ability to quickly overwhelm an unsuspecting victim while in batty form. Flesh creatures are absorbed while the rest are just crushed." />
      <spell name="Seize Victim" />
      </ability>
    <ability name="Seize Victim" icon="skills/seizeenemy_64.png" skill="54" level="3" polymorphedOnly="1" polymorphTag="Diggle">
      <description text="You gain the ability to quickly overwhelm an unsuspecting victim while in diggle form. Flesh creatures are absorbed while the rest are just crushed." />
      <spell name="Seize Victim" />
      </ability>
    <ability name="Seize Victim" icon="skills/seizeenemy_64.png" skill="54" level="3" polymorphedOnly="1" polymorphTag="Evil Magic Potato">
      <description text="You gain the ability to quickly overwhelm a victim while transformed into something else. Flesh creatures are absorbed while the rest are just crushed." />
      <spell name="Seize Victim" />
      </ability>
    <ability name="Seize Victim" icon="skills/seizeenemy_64.png" skill="54" level="3">
      <description text="You gain the ability to quickly overwhelm a victim while transformed into something else. Flesh creatures are absorbed while the rest are just crushed." />
      <playerHitEffectBuff percentage="25" name="Greater Sprout" />
      </ability>
    First one can only be used in Batty form, second one in Diggle form, third one in Horrid Thing form and the last one was made to add the Greater Sprout... the description in there is the main description shown in the skill tome.

    The newest Update/DLC renders this useless. I don't think I can do anything to fix this. I would have to change most of it into something entirely different. :(
    OmniaNigrum likes this.
  4. Essence Will Mod for Digglebucks

    Why/how did it become useless?
    OmniaNigrum likes this.
  5. Chiko Member

    The "sneaky" spells in the scripts I mentioned. They no longer work. It's like the last one replaces/overwrites the ones with the same name. Before the update/DLC, all 4 spells with the same name used to run at the same time.
    OmniaNigrum likes this.
  6. Essence Will Mod for Digglebucks

    There's an easy workaround: add a space at the end of the 2nd version's name, and 2 spaces at the end of the 3rd version's name, and so on. That way they have technically different names, but the player never sees it. :)
    OmniaNigrum and Kazeto like this.
  7. Chiko Member

    Hmm... I hope that fixes it. I'll try it at home, after work. The other issue is with the polymorph and coldown not working anymore. It just stays there stuck for some reason. Sounds like it's also an issue with the new patch/dlc...
    OmniaNigrum likes this.
  8. Essence Will Mod for Digglebucks

    That is, but it's another easy fix: re-add the skill to the skillbar right in the same slot it's already in. That fixes the locked cooldown thing.
    OmniaNigrum and Kazeto like this.
  9. Chiko Member

    Someone mentioned that in the Steam thread about this mod. It does work but it seems a permanent fix for this depends on the next patch. :p
    OmniaNigrum likes this.
  10. Kazeto Member

    The same way as for some other things. And hey, since now you have a solution that works with the current version, you can make this mod stand on its tentacles once again.
    Vitellozzo and OmniaNigrum like this.

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